Tuesday, March 18, 2014

Week 10 P3 Prelim Crit Notes

Working with Lindsey and Linsie:

Most of the critique was focused on the color scheme that we are using. Seems to give the theme of a clothing store like Forever 21. Needs to look more "grown up" in its appearance, such as making some of the color less soft and feminine and more mature.

Specifically, they informed us that the choice of Salmon as a color should be changed to something else.

Everything else is looking pretty good, they like the idea of the app and are looking forward to seeing it implemented.

*****

Eva and I continued to talk about what we need to do next:


We need to change the Mood Board that we currently have to the Inspiration Board / Research Inspiration page. Also, the Research Inspiration page will include screenshots from apps such as Netflix, Hulu, My Seeen.

We are both going to do Mood Boards that are more conceptual and less literal.

*****


To do:

Dave - Finish the Mood Board. Once the images are sent from Eva, to complete the InDesign file and put together the app in Flinto.

Eva - Refresh the color scheme. Finish the Hi-Fi's. (Library, Wish List, Login, Subcribe, Ticket)

Both - Mood Board.






http://issuu.com/brokenrelic/docs/bartlam_berner_finalproject_02_ad_d6c6ebb9d1f48e



Sunday, March 16, 2014

Unit 9 Reading Response

Unit 9 Reading Response


For our final reading assignment, it seemed fitting to learn about the "Don'ts" of mobile app design. And the principles to follow to ensure success in the venture. Even more fitting was the fact that the author chose the first of his countdown to address appropriate process.

One of my previous partners in school and I were just having the conversation about how we often end up doing the wire frame before the concept sketches. It seems that being in a digital world, we often make the mistake of assuming that using a computer is so much easier than using a pen and paper. However, I recall Doug Heinlein telling us on many occasions that the best tool for a designer is exactly that: a pen and paper. For the past few quarters, I have been noticing that my flow goes so much better when I am drawing first and then hitting the computer after.

And, like true form with following the book we have been reading, it's important to keep things simple and not to rely on the garish or ostentatious. Opening animations can be data-hungry and often confuses the message of the app. Having a simple splash page that gets the point across is often times the best measure and practice to take.

Number 6 is a very important issue to address, as well, however, for different reasons than what the author pointed out. While the author was stating that it's important to have a progress indicator to let the user know that things are still working, I presumed the headline was talking about something else: networking. Creating something for the public requires a great deal of connection and it's important to constantly keep your fans in the loop. Keeping silent and not doing any connection will alienate your possible customers.

It's been difficult for me to break the barrier of social networking, but I am getting better. This entire class has been incredibly enlightening, as it has helped me realize the importance of simplicity in design. In a world that cherishes special effects and awesome visuals, when trying to get a message across, oftentimes the most appropriate language is the most simplistic.


Inspiring Websites:






Tuesday, March 11, 2014

Week 09 Team Feedback



Project 03 Feedback

Feedback from Christa Friedli and Christina Cline:


* Feel for the app looks really nice.
* Idea seems to be a strong idea.
* Interface is recognizable, as it looks somewhat like the Netflix interface.
* Color scheme works very well.
* Logo looks nice, too.

Things to consider:

* As this is a potential business adventure, we need to consider who is going to fund this kind of a project. Who is going to work here? How will they be hired?

* In the Creative Statement, make sure to address how this will be funded and how you will hire your workers.

* There are freelance stenographers and interpreters who could work for this company on a contract basis. Since there is a "Wish List" page, make sure that the wish is sent to the appropriate freelancer.

* Where is the money coming from? Benefactors? Travel gurus like Rick Steves or Abe Frohman? Make this real, as it is a possible app that can work.

* Make sure that the client is well-defined: People who want to learn, but must have a love for movies and film.


************

Template Resources for building an app:

http://yvonnelao.com/2011/04/28/mobile-app-user-flow-chart/

https://www.flinto.com

http://screensiz.es/phone

http://www.mydevice.io

http://www.axure.com

http://speckyboy.com

http://www2.developerforce.com/mobile/services/mobile-templates

http://codecanyon.net/category/mobile/ios

http://www.appdesignvault.com

Good for app prototyping:

http://www.invisionapp.com


Project 3 so far...