Interface Design -- Berner -- WI2014
Thursday, March 27, 2014
Tuesday, March 25, 2014
Tuesday, March 18, 2014
Week 10 P3 Prelim Crit Notes
Working with Lindsey and Linsie:
Most of the critique was focused on the color scheme that we are using. Seems to give the theme of a clothing store like Forever 21. Needs to look more "grown up" in its appearance, such as making some of the color less soft and feminine and more mature.
Specifically, they informed us that the choice of Salmon as a color should be changed to something else.
Everything else is looking pretty good, they like the idea of the app and are looking forward to seeing it implemented.
*****
Eva and I continued to talk about what we need to do next:
We need to change the Mood Board that we currently have to the Inspiration Board / Research Inspiration page. Also, the Research Inspiration page will include screenshots from apps such as Netflix, Hulu, My Seeen.
We are both going to do Mood Boards that are more conceptual and less literal.
*****
To do:
Dave - Finish the Mood Board. Once the images are sent from Eva, to complete the InDesign file and put together the app in Flinto.
Eva - Refresh the color scheme. Finish the Hi-Fi's. (Library, Wish List, Login, Subcribe, Ticket)
Both - Mood Board.
Most of the critique was focused on the color scheme that we are using. Seems to give the theme of a clothing store like Forever 21. Needs to look more "grown up" in its appearance, such as making some of the color less soft and feminine and more mature.
Specifically, they informed us that the choice of Salmon as a color should be changed to something else.
Everything else is looking pretty good, they like the idea of the app and are looking forward to seeing it implemented.
*****
Eva and I continued to talk about what we need to do next:
We need to change the Mood Board that we currently have to the Inspiration Board / Research Inspiration page. Also, the Research Inspiration page will include screenshots from apps such as Netflix, Hulu, My Seeen.
We are both going to do Mood Boards that are more conceptual and less literal.
*****
To do:
Dave - Finish the Mood Board. Once the images are sent from Eva, to complete the InDesign file and put together the app in Flinto.
Eva - Refresh the color scheme. Finish the Hi-Fi's. (Library, Wish List, Login, Subcribe, Ticket)
Both - Mood Board.
Sunday, March 16, 2014
Unit 9 Reading Response
Unit 9 Reading Response
For our final reading assignment, it seemed fitting to learn
about the "Don'ts" of mobile app design. And the principles to follow
to ensure success in the venture. Even more fitting was the fact that the
author chose the first of his countdown to address appropriate process.
One of my previous partners in school and I were just having
the conversation about how we often end up doing the wire frame before the
concept sketches. It seems that being in a digital world, we often make the
mistake of assuming that using a computer is so much easier than using a pen
and paper. However, I recall Doug Heinlein telling us on many occasions that
the best tool for a designer is exactly that: a pen and paper. For the past few
quarters, I have been noticing that my flow goes so much better when I am
drawing first and then hitting the computer after.
And, like true form with following the book we have been
reading, it's important to keep things simple and not to rely on the garish or ostentatious.
Opening animations can be data-hungry and often confuses the message of the
app. Having a simple splash page that gets the point across is often times the
best measure and practice to take.
Number 6 is a very important issue to address, as well,
however, for different reasons than what the author pointed out. While the
author was stating that it's important to have a progress indicator to let the
user know that things are still working, I presumed the headline was talking
about something else: networking. Creating something for the public requires a
great deal of connection and it's important to constantly keep your fans in the
loop. Keeping silent and not doing any connection will alienate your possible
customers.
It's been difficult for me to break the barrier of social
networking, but I am getting better. This entire class has been incredibly
enlightening, as it has helped me realize the importance of simplicity in
design. In a world that cherishes special effects and awesome visuals, when
trying to get a message across, oftentimes the most appropriate language is the
most simplistic.
Inspiring Websites:
Tuesday, March 11, 2014
Week 09 Team Feedback
Project 03 Feedback
Feedback from Christa Friedli and Christina Cline:
* Feel for the app looks really nice.
* Idea seems to be a strong idea.
* Interface is recognizable, as it looks somewhat like the Netflix interface.
* Color scheme works very well.
* Logo looks nice, too.
Things to consider:
* As this is a potential business adventure, we need to consider who is going to fund this kind of a project. Who is going to work here? How will they be hired?
* In the Creative Statement, make sure to address how this will be funded and how you will hire your workers.
* There are freelance stenographers and interpreters who could work for this company on a contract basis. Since there is a "Wish List" page, make sure that the wish is sent to the appropriate freelancer.
* Where is the money coming from? Benefactors? Travel gurus like Rick Steves or Abe Frohman? Make this real, as it is a possible app that can work.
* Make sure that the client is well-defined: People who want to learn, but must have a love for movies and film.
************
Template Resources for building an app:
http://yvonnelao.com/2011/04/28/mobile-app-user-flow-chart/
https://www.flinto.com
http://screensiz.es/phone
http://www.mydevice.io
http://www.axure.com
http://speckyboy.com
http://www2.developerforce.com/mobile/services/mobile-templates
http://codecanyon.net/category/mobile/ios
http://www.appdesignvault.com
Good for app prototyping:
http://www.invisionapp.com
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